Create a 3D model of a construction worker's hammer in Blender by first designing its geometry using precise measurements and appropriate proportions. Apply a physically based rendering (PBR) texture, ensuring realistic material properties such as roughness, metalness, and specular highlights to enhance its authenticity. Utilize high dynamic range imaging (HDRI) to accurately simulate lighting and reflections, adding depth and realism to the scene. Implement meticulous detailing, paying attention to surface imperfections and wear, to achieve a convincing and lifelike representation of the construction worker's hammer.
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